Google Maps - 142 High Street, Fremantle, Australia

Google Maps - 142 High Street, Fremantle, Australia


In Australia there are strict and clear citizen rights which govern and substantiate the right under Freedom of The Press and as a individual to take photos of clearly breaches of these to inform the public of these incidents or instances.

Today, my partner Magali McDuffie and I were horrified to witness and document a clearly sinister creep of of abject trajectory in central Fremantle, port city of Perth, Western Australia. This set of buildings and the ‘business’ within are of a highly dubious nature, a clearly explosive leap from standard peripheral surveillance for purposes of ‘safety’ now to a set of obvious citizen and public profiling.

We counted no less than 28 cameras which obviously scope the entire street and everything that may come within 300 metres of this building. Under the FOP accord, as Australian citizens we object to this proliferation for citizen profiling intent and we categorically align our skepticism to the breaches in social justice and human rights that those countries that are implementing these profiling surveillance mechanisms propagate.

We draw you attention to, your inquiry and your social comment in relation to statement such as ‘….PRIVATE PROPERTY - Right to pass by permission and subject to control of the Owner’

No, you have NO right to control my ‘passing’ your building and this type of implementation IS a civil breach of the highest accord across the continent.

 Image: Alexander Hayes

Image: Alexander Hayes



Posted
Authoralexanderhayes

"...Weenect Kids lets you always know where your child is. The GPS tracker is connected to your smartphone through a mobile app so that you can check their location at any time on a map." - Read more

A must watch TED talk for anyone interested in privacy and social media.

Thanks MGM

Image: Katina Michael 2015

So here we are in 2015, where one of the most respected and lead media agencies of Australia, the Australian Broadcasting Commission is encouraging children to switch their webcams on and record themselves to be alongside the characters "....not essential to the game but it allows you to enjoy an extra special experience."

Seriously?

If it wasn't that the fact that it is ABC app developers distributing the message I'm sure we would have the Australian Federal Police shutting it down and sending out a international trigger alert.

So lets take a step back and revisit the case where Matel thought it would be a great idea to build an SD camera into the womb or chest of a Barbie doll, USB plug in it's butt and encourage kids to upload their lap play!

The BBC brought this to the attention of the world in 2010 - http://www.bbc.com/news/world-us-canada-11930727

The post on this harks back a bit but it's well worth revisiting what Associate Professor Katina Michael had to say at the time on the matter - https://goo.gl/uYQP8W

Both cases bring some serious considerations to the forefront for debate and these could be framed within the socio-ethical context.

Did the developers at the time of bringing these inventions to the marketplace, for even a minute, consider building in socio-ethical reasoning, using an adaptive framework that is cross-cultural, contextual to thwart the release of these technologies that are obviously in breach or likely to be in breach of national or international laws?

For that matter, does it cross the minds of engineers in their race to realise the dreams of the science fiction writers dystopia, that there are childrens well being at stake here? 

Unlikely.

So lets look at another case where this "load-your-yourself-for-further-fun' is occurring in other areas of the gaming world.

Namco Bandai Games Inc. has a similar such strategy employed on their sit-down car racing games that pepper many nations and entertainment venues.

The premise is that when you swipe your credit card to start the game it prompts you to use the accelerator pedal to "capture" a photo of your self seated, up close and portrait in style that is then loaded into the game interface as a player visual place holder. Each player is then able to "see" the others they are competing with on that bank of 5 gaming machines....but wait, there is more.

On the virtual car track there might be 20 or thirty cars racing around the track and each and every one of those cars also has images hovering above each car containing the facial features of children (players) who may have long left the game and in fact even left the premises. As you will see in image one (1) above I have depicted in true sousveillance style the general scale and composition as to what is captured of the player.

In the other photos you will identify children peering up into the camera which proceeds to take up to ten images at a time and then present them back to the player to select from.

In essence, the gaming machine is a networked device (internet enabled) that for all intents and purposes does nothing more than take a series of photos of the player and then they use that for the entertainment of the others seeing themselves and in competition racing against each other - literally.

It begs the question of the provider, summed up here as a series of questions unanswered:

  • Where was the privacy declaration that childrens images were NOT being stored for the re-marketing of the game to players in new and prospective proximal, walk by marketing?
  • Are images captured of innocent people who are captured amongst these high definition depictions of players seated used also and elsewhere?
  • Are these games networked and the images being transmitted across the internet to other gaming machines and therefore peoples identity being used to market this and potentially many other products based on age, geolocation, facial identity and any number of other body sensing capabilities built into these machines?
  • When the game is "over" can we then be assured as a consumer that our facial identity will not re-appear and be used for further marketing of the game?

In conclusion, we live in a society that has become accustomed to the unanswerable, where our basic rights as a human to feel our way forward using our instinct has been denied. Our proximity to everyday locations such as shopping centres have become a multiplicity of feeds, or re-picturing, of an imbued distrust of whereabouts never mind whom we are.

We have accepted that even a simple children's game is now potentially an identify harvesting activity and for the convenience we are promised upgrades and further levels of convenience.

The Australian Broadcast Commission has clearly a lot to answer to, but again, to what degree are such breaches of a socio-ethical consideration amongst those who would argue that it is a matter of socio-technical convenience, entertainment and choice that governs what is on-sold despite all the claims that "your data is safe with us".

Clearly, we are descending deeper into the night garden with it's myriad of murky monikers that evade ethical design and thwart useful privacy assured user interfaces.

“From the privacy perspective, we are of course pleased to see Google drop this product,” Marc Rotenberg, president of the Electronic Privacy Information Center, wrote in an email. “And it is a very big deal when Google backs down, particularly after its big push.”

He continued: “But it is also speaks to a larger issue in tech design about privacy. Eyeglass-mounted web display and phone for those who wanted it? Not really a problem. Surveillance and recording of those around the user? Yeah, that’s a problem.”

More here

More here

"The technology titan is putting brakes on an "explorer" program that let people interested in dabbling with Glass buy eyewear for $1,500 apiece.

"Glass was in its infancy, and you took those very first steps and taught us how to walk," the team said of its "explorer" clients in a post on the Google+ social network.

"Well, we still have some work to do, but now we're ready to put on our big kid shoes and learn how to run."

The last day to buy Glass as part of the Explorer program will be Monday and Google did not indicate when a general consumer version of the eyewear might debut.

"Google Glass hasn't truly been released as a product yet -- it's been in long-term beta for over two years," said Forrester analyst J.P. Gownder.

"This organizational move will help to clarify the go to market strategy for both consumer and for enterprise customers."

The Glass test, or beta, program was later expanded to Britain.

During the Explorer testing phase, developers are creating apps for Google Glass, which can range from getting weather reports to sharing videos to playing games.

Glass connects to the Internet using Wi-Fi hot spots or, more typically, by being wirelessly tethered to mobile phones. Pictures or video may be shared through the Google+ social network.

- Outgrown the lab -

"As we look to the road ahead, we realize that we've outgrown the lab and so we're officially graduating from Google X to be our own team," the Glass post said.

"We're thrilled to be moving even more from concept to reality."

Instead of being part of the Google X lab working on innovations such as self-driving cars, the Glass team will become a separate unit answering to Tony Fadell, co-founder of Nest.

Google bought the smart thermostat maker early last year in a multi-billion-dollar deal and brought the former Apple executive on board in the process.

Google has announced alliances with the frame giant behind Ray-Ban and other high-end brands to create and sell Glass eyewear in the United States.

A partnership with Luxottica was portrayed as Google's "biggest step yet into the emerging smart eyewear market."

Luxottica brands include Oakley, Alain Mikli, Ray-Ban and Vogue-Eyewear.

The first smart glasses by Luxottica for Google Glass will go on sale this year, the Italian eyewear group has forecast.

Google has been working to burnish the image of Glass, which has triggered concerns about privacy since the devices are capable of capturing pictures and video.

Forrester data shows that while 43 percent of consumers are interested in Glass, even more have worries about privacy problems caused by the eyewear.

"Google needs to construct a consumer image for the product, and deal with privacy concerns if they want it to be mass market," Gownder said.

What an impressive suite of services BMW drivers can enjoy with their new car! Imagine the data being collected by private car companies today and wait till the IOT makes all of this data collection standardised through related ITS policies. BMW's suite of apps include:

1. BMW ConnectedDrive basic features

a. ConnectedDrive Services (SA6AK)

b. Intelligent Emergency Call (SA6AC)

c. BMW TeleServices (SA6AE)

2. Real Time Traffic Information (SA6AM)

3. Remote Services (SA6AP)

4. Concierge Services (SA6AN)

5. Internet (SA6AR)

6. Online Entertainment (SA6FV)

More here.

"Qualities of Our Cell Phone Monitoring Software

highster.png

Highster Mobile is very powerful and useful cell phone monitoring app. Ideally suited to monitor your children, employees or loved ones, Highster Mobile is one of the most advanced cell phone tracking and monitoring software used to confidentially record text messages or track call information from a specified mobile device. This is one of the most sufficient application used for remotely monitoring all the activities of a specific mobile phone from anywhere in the world. This application is very easy to install either through over the air links (OTA) by directly typing into the cell phone’s web browser or by directly transferring the application from computer to the target mobile through USB cable or via Bluetooth connection.

Cell phone monitoring software is a useful application that can be used to monitor efficiently any individual’s actions or movements frequently. If you want to urgently get monitoring cell phone software, look for it in online stores or install the instant download provided on our webpage. Online stores provide a range of spy cell phone software models and you can quickly download one to install in the cell phone you wish to monitor. There are many sites that offer cell phone monitoring software, which enables you to use such software. Free cell phone monitoring versions usually have limited features. If you wish to enjoy extensive features of monitor cell phone software, check out a full paid version which offers different types of spying facilities. This will enable you to monitor not just a call, but also various types of messaging and voice mail thus enabling you to gain the complete benefits of call and message recording."

Features include:

  • Call Log- Record and View all Calls Details
  • Text Message Log- Text Messages Sent and Received
  • GPS Logs- Fetch all GPS locations details
  • Email Log- View Sent & Received Emails
  • Browser History Logs- Browsing Details of Visited Websites
  • Photos Log- See Photos viewed on the phone
  • Videos Log- See videos viewed on the phone
  • WhatsApp- Test+Voice+Images
  • Contact Detail Log- View All Phone Contacts
  • Device Diagnostics- Monitor device health and status.
  • Continuous Tracking- Periodic uploading of data.
  • Mobile monitoring- You can monitor target phone from your mobile device.
  • Facebook Logs- Track Facebook Activities
  • Skype Logs- Track Skype Activities
  • Instagram Logs- Track Instagram Activities
  • Remote Uninstall- Uninstall Tracking Remotely
  • Stealth Camera- Track User Remotely
  • Live Control Panel- Login in from any mobile device or computer
  • Lock Target phone- Lock Target phone Activities
  • Notes- User Notes Activities
  • Calendar- User Calendar Activities
  • WeChat- rack WeChat Activities
  • LineChat- Track LineChatActivities
  • Twitter- Track Twitter Activities


Customer Testimonial

My daughter sends and recieves over 6000 text messages a month! This program sent them all to my gmail! Very good program! Very reliable. A must for any responsible parent.

— Heather, Poughkeepsie, NY"


More here

If this is the state of commercial software being sold 'over the counter', then imagine the capability of the NSA and our respective secret intelligence organisations!

"M.G. Michael and Katina Michael (2010) describe this "carceral" phase of power relations with the concept of "uberveillance"- "the sum total of all types of surveillance and the deliberate integration of an individual's personal data for the continuous tracking and monitoring of identity and location in real time" (10). Under the digital conditions of "uberveillance," therefore, mobile tracking is most usefully viewed both as a new experiment in power enforcement and as one of the spatial designs of power in the wireless world of "flows." Elliot and Urry (2010) depict this "uberveillant phase" as a digital "Orwellianization" of self and society, in which there is essentially no movement without digital tracing or tracking" (150)."

Kwang-Suk Lee (2012) IT Development in Korea: A Broadband Nirvana? Routledge. 



Now compare to the narrative clip. 


Thanks KMA.

Yet more evidence that online MMRPG games are about more than just havin' fun.

But beyond the privacy concerns there are real concerns for physical harm as I noted in a Conversation piece last year.

 

This from a user:

"Well, one of biggest the dangers of Ingress is driving or stepping into harm's way while playing the game, and I know of at least one nasty car accident. And then there is the risk of losing your job or relationship or use of your thumb due to its addictive properties..."

Of course- we augment more than we can cope with and we might end up dead. 

Question: anyone want to talk about liability?

Source here

Thanks for the link to the Spaxels KMA. More here

Now compare with the flying Darlek in Dr Who.

Yes it's all sci-fi... well at least the Dr Who stuff is for now...



 Source: http://www.abc.net.au/tv/bigideas/stories/2014/09/04/4081183.htm

Source: http://www.abc.net.au/tv/bigideas/stories/2014/09/04/4081183.htm

 Source: http://www.iq2oz.com/debates/we-are-becoming-enslaved-by-our-technology-/

Source: http://www.iq2oz.com/debates/we-are-becoming-enslaved-by-our-technology-/

 Source: http://www.abc.net.au/radionational/programs/bigideas/enslaved-by-our-technology3f/5598912

Source: http://www.abc.net.au/radionational/programs/bigideas/enslaved-by-our-technology3f/5598912

 Source: http://www.acola.org.au/index.php/news/70-we-are-becoming-enslaved-by-our-technology

Source: http://www.acola.org.au/index.php/news/70-we-are-becoming-enslaved-by-our-technology

"...Schools across the nation are slowly adopting them as well, despite the Northside district quietly deciding last month to discontinue RFID chips on the grounds that they were ineffective."

Begs the questions as to whether they will re-instate the program when the efficiencies are achieved and boot the student back out again.

Read more

Poll taken as of 18 July 2014 indicates 53%|47% for|against technology is enslaving us.

poll for and against iq2.jpg


More information on attending the event here

City Recital Hall Angel Place
2 Angel Place
Sydney Australia

Tuesday, 12 August 2014 
6:45 -8:30 pm

Tickets available here